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Burnout 3 takedown for xbox 360
Burnout 3 takedown for xbox 360






burnout 3 takedown for xbox 360

It's wildly over the top, but when a bunch of cars explode because a cop drove into one of its allies, it's enough to make you cry laughing. They are almost Michael Bay levels of overdone because it doesn't take much to make a car combust, but it is always totally hysterical. It can not be overstated how amazing the explosions are in this game. If timed just right, it will send the other car over a hill, into a wall, oncoming traffic, or some other hazard that culminates in a fiery death. As one may expect, you can shoot out of your window to take out any pursuers, but there's also a side-swiping mechanic that allows you to slam your car into others. They kick up tons of smoke, the engines roar loudly, and the variety of cars ensures you will always drive in style. Almost every car can drift around corners like it's straight out of the film Bullit. The other major gameplay component of Saints Row is driving and although vehicles handle a bit more like RC cars or Hot Wheels than real cars, they are a blast to use. After several seconds, his body came hurtling back down to the ground where it made its final resting place. I then tossed a grenade at an enemy and the explosion pushed him into the fire hydrant's water, which then blasted him into the night sky. During a side mission, I shot open a fire hydrant, causing a volcano of water to spurt out of the ground in a thick, steady stream. If you chain together a bunch of moves and try to plan your attacks, you're bound to have fun.

burnout 3 takedown for xbox 360

You also have the ability to use four different perks which can be as simple as lobbing a grenade or as fantastical as using a flaming fist to send someone flying.Ĭombining all of these different things while in combat can make it engaging, but if you stick to mostly shooting people and doing the occasional takedown, it will likely become dry really quickly. Once you've charged up a special meter enough, you can do a finishing move on unarmored enemies, instantly killing them in a flashy way that also recharges your health. There are a lot of strategies and ways to spice up combat. From sound design to the relatively uninteresting array of weapons, it feels a step behind other games. Sure, some of them can kill an enemy in one to two shots, but they don't feel good to use.

burnout 3 takedown for xbox 360

Saints Row's guns lack the power one wants when building a criminal empire. Some of those games are better than others, but they feel modern and pack an oomph with their gunplay. After many years of sitting back and watching other open-world games spend some time in the spotlight, you'd think Volition might take some cues from the shooting styles of beloved games like Grand Theft Auto V, Mafia 3, or Watch Dogs 2. Gunplay is stiff and only feels enjoyable when you abuse the auto-aim to snap between people's bodies and lightly flick the stick to move the reticle to their head. When it comes to actual gameplay, Saints Row feels like it's still stuck in the late 2000s in some areas. By the end, Saints Row is asking you to really care about these characters and it doesn't feel like the game has given you a reason to. There are roughly 20 or so main missions required to get to the ending with some worthy side missions that can pad out the runtime, but ultimately, it doesn't help the narrative feel better paced. Nothing about the ending lands because it feels like it's missing hours of build-up and it's rather jarring. It feels like Saints Row is missing its entire second or third act as the Saints have one of their first true victories and then it jumps to an unearned finale. Once it actually kicks into gear, the game feels like it ends not too long after. Broadly, it took longer than I had hoped to get into the meat and potatoes of building a criminal empire. It took hours of playing before I started to become even mildly interested in what was going on. The actual story of Saints Row isn't very remarkable. In some ways, it's meant to be empowering, in other ways, it's a cautionary tale of power and greed. It's up to you to build something from the ground up, become leaders of the Las Vegas-esque city known as Santo Ileso, and more. It's not a game about people not wanting to work, it's about people who want to be properly rewarded for their work and they do so by taking matters into their own hands.








Burnout 3 takedown for xbox 360